package Box2D.Common.Math
{
	import Box2D.Common.b2Wrapper;
	
	public class b2Mat22 extends b2Wrapper
	{
		private var _col1:b2Vec2;
		private var _col2:b2Vec2;
		public function b2Mat22(wrapper:Object=null)
		{
			super(wrapper);
			if(wrapper==null)
				_wrapper = callDirect('b2Mat22_new'); 
			_col1 = new b2Vec2(0,0,_wrapper);
			_col2 = new b2Vec2(0,0,_wrapper+8);
		}
		public function Set(angle:Number):void{
			call('b2Mat22_Set',angle);
		}
		public function get col1():b2Vec2{return _col1}
		public function get col2():b2Vec2{return _col2}
		
	}
}